NVIDIA just released the latest Game Ready GeForce GPU drivers, version 537.42, to the public. The update primary added support for new DLSS 3.5 and Ray Reconstruction in Cyberpunk 2077: Phantom Liberty, as well as a few other games with DLSS 3 or DLSS 2.
We have attached the official release note for the software below:
Game Ready > Cyberpunk 2077: Phantom Liberty (DLSS 3.5 technology and DLSS Ray Reconstruction) > Warhaven (DLSS 3 technology) > Witchfire (DLSS 3 technology) > Party Animals (DLSS 2, DLSS Super Resolution and NVIDIA Reflex technology) Fixed General Bugs > [Octane Render]: intersection shaders cause slowdown in performance  > [Octane Render]: inconsistent behavior and broken motion keys using TLAS with numKeys=2  Open Issues > [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs.  > [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release. 
You can download the GeForce GPU Drivers (version 537.42 – WHQL) at NVIDIA’s website.